30 days of material

2026

3D modeling

Material development

Motion graphics

30 days of material

2026

Overview

30 Days of Material is a self-directed study of form, texture, and light. Over 30 days, I created one 3D object each day, resulting in 30 distinct forms, each with its own unique texture. Each study began with a new shape, followed by a texture chosen to complement its character and lighting developed to bring out the relationship between its surface and form. Through this daily practice, I explored how these three elements influence one another, deepening my understanding of material expression in 3D.

After completing the 30-day challenge, I developed the objects into a series of short motion graphics. Through simple animation, I continued exploring the relationship between form, material, and light, adding movement as another element in the study.

30 Days of Material is a self-directed study of form, texture, and light. Over 30 days, I created one 3D object each day, resulting in 30 distinct forms, each with its own unique texture. Each study began with a new shape, followed by a texture chosen to complement its character and lighting developed to bring out the relationship between its surface and form. Through this daily practice, I explored how these three elements influence one another, deepening my understanding of material expression in 3D.

30 Days of Material is a self-directed study of form, texture, and light. Over 30 days, I created one 3D object each day, resulting in 30 distinct forms, each with its own unique texture. Each study began with a new shape, followed by a texture chosen to complement its character and lighting developed to bring out the relationship between its surface and form. Through this daily practice, I explored how these three elements influence one another, deepening my understanding of material expression in 3D.